Death Stranding: Farma temporalna
DX 12, 1920x1080, TAA, ust. max. | min avg |
KFA2 GeForce RTX 3060 EX (1-Click OC) |
90,0
GA106 @ 1320(1807)/1875 MHz
98,9
|
AMD Radeon RX 5700 |
87,0
Navi 10 @ 1750/1750 MHz
97,1
|
ASUS Radeon RX 5600 XT ROG STRIX T6G GAMING |
83,0
Navi 10 @ 1780/1750 MHz
92,4
|
NVIDIA GeForce RTX 2060 SUPER |
85,0
TU106 @ 1470(1650)/1750 MHz
92,1
|
GIGABYTE AORUS GeForce GTX 1080 Xtreme Edition 8G |
82,0
GP104 @ 1759(1898)/1276 MHz
89,9
|
SAPPHIRE NITRO+ Radeon RX Vega 64 |
80,0
Vega 10 @ 1630/945 MHz
89,4
|
NVIDIA GeForce RTX 2060 Founders Edition |
78,0
TU106 @ 1365(1680)/1750 MHz
84,5
|
SAPPHIRE NITRO+ Radeon RX Vega 56 |
76,0
Vega 10 @ 1590/800 MHz
84,3
|
GIGABYTE GeForce GTX 1660 Ti GAMING OC 6G |
67,0
TU116 @ 1500(1860)/1500 MHz
72,8
|
ASUS GeForce RTX 3050 ROG STRIX O8G GAMING |
62,0
GA106 @ 1552(1860)/1750 MHz
69,8
|
Gainward GeForce RTX 3050 Ghost OC |
61,0
GA106 @ 1552(1822)/1750 MHz
68,1
|
ASUS GeForce GTX 1660 PHOENIX O6G |
57,0
TU116 @ 1530(1800)/2001 MHz
61,6
|
SAPPHIRE NITRO+ Radeon RX 580 (4 GB) |
49,0
Polaris 20 XT @ 1411/1750 MHz
56,1
|
KFA2 GeForce GTX 1650 SUPER EX (1-Click OC) |
49,0
TU116 @ 1545(1755)/1500 MHz
53,8
|
GIGABYTE Radeon RX 570 AORUS 4G (4 GB) |
44,0
Polaris 20 XL @ 1280/1750 MHz
49,8
|
GIGABYTE GeForce GTX 1650 GAMING OC 4G |
38,0
TU117 @ 1485(1815)/2001 MHz
41,2
|
MSI GeForce GTX 1050 Ti 4G OC |
28,0
GP107 @ 1342(1455)/1752 MHz
31,1
|
0 20 40 60 80 100
|
|
[liczba kl./s] - więcej = lepiej |