Cyberpunk 2077 2.31: Parque del Mar
| DX 12, 2560x1440, DLSS SR Transformer Q + RR, RT max., ust. max. | min avg |
|
ASUS GeForce RTX 4080 ROG STRIX O16G GAMING |
324,0
AD103 @ 2625/1400 MHz | MFG x6
345,1
|
|
GIGABYTE GeForce RTX 5070 Ti GAMING OC 16G |
308,0
GB203 @ 2588/1750 MHz | MFG x6
329,2
|
|
ASUS GeForce RTX 4080 ROG STRIX O16G GAMING |
241,0
AD103 @ 2625/1400 MHz | MFG x4
256,6
|
|
GIGABYTE GeForce RTX 5070 Ti GAMING OC 16G |
227,0
GB203 @ 2588/1750 MHz | MFG x4
242,8
|
|
ASUS GeForce RTX 4080 ROG STRIX O16G GAMING |
134,0
AD103 @ 2625/1400 MHz | FG x2
143,6
|
|
GIGABYTE GeForce RTX 5070 Ti GAMING OC 16G |
128,0
GB203 @ 2588/1750 MHz | FG x2
137,1
|
|
ASUS GeForce RTX 4080 ROG STRIX O16G GAMING |
79,0
AD103 @ 2625/1400 MHz
85,4
|
|
GIGABYTE GeForce RTX 5070 Ti GAMING OC 16G |
75,0
GB203 @ 2588/1750 MHz
80,7
|
![]() |
|
0 50 100 150 200 250 300 350 400
|
|
| [liczba kl./s] - więcej = lepiej |
