Cyberpunk 2077 2.31: Parque del Mar - opóźnienie
DX 12, 1920x1080, DLSS SR Transformer Q + RR, RT max., ust. max.
ASUS GeForce RTX 4080
ROG STRIX O16G GAMING
34,3
AD103 @ 2625/1400 MHz | Reflex włączony
GIGABYTE GeForce
RTX 5070 Ti GAMING OC 16G
35,4
GB203 @ 2588/1750 MHz | Reflex włączony
ASUS GeForce RTX 4080
ROG STRIX O16G GAMING
40,1
AD103 @ 2625/1400 MHz | FG x2
ASUS GeForce RTX 4080
ROG STRIX O16G GAMING
41,1
AD103 @ 2625/1400 MHz | MFG x4
GIGABYTE GeForce
RTX 5070 Ti GAMING OC 16G
41,1
GB203 @ 2588/1750 MHz | FG x2
GIGABYTE GeForce
RTX 5070 Ti GAMING OC 16G
42,3
GB203 @ 2588/1750 MHz | MFG x4
ASUS GeForce RTX 4080
ROG STRIX O16G GAMING
44,5
AD103 @ 2625/1400 MHz | MFG x6
GIGABYTE GeForce
RTX 5070 Ti GAMING OC 16G
45,1
GB203 @ 2588/1750 MHz | MFG x6
GIGABYTE GeForce
RTX 5070 Ti GAMING OC 16G
46,8
GB203 @ 2588/1750 MHz
ASUS GeForce RTX 4080
ROG STRIX O16G GAMING
47,0
AD103 @ 2625/1400 MHz
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[ms] - mniej = lepiej