Cyberpunk 2077 2.31: Parque del Mar - opóźnienie
DX 12, 2560x1440, DLSS SR Transformer Q + RR, RT max., ust. max.
GIGABYTE GeForce
RTX 5070 Ti GAMING OC 16G
39,6
GB203 @ 2588/1750 MHz | Reflex włączony
ASUS GeForce RTX 4080
ROG STRIX O16G GAMING
41,4
AD103 @ 2625/1400 MHz | Reflex włączony
ASUS GeForce RTX 4080
ROG STRIX O16G GAMING
49,4
AD103 @ 2625/1400 MHz | FG x2
GIGABYTE GeForce
RTX 5070 Ti GAMING OC 16G
51,6
GB203 @ 2588/1750 MHz | FG x2
ASUS GeForce RTX 4080
ROG STRIX O16G GAMING
51,8
AD103 @ 2625/1400 MHz | MFG x4
ASUS GeForce RTX 4080
ROG STRIX O16G GAMING
53,8
AD103 @ 2625/1400 MHz | MFG x6
GIGABYTE GeForce
RTX 5070 Ti GAMING OC 16G
55,1
GB203 @ 2588/1750 MHz | MFG x4
GIGABYTE GeForce
RTX 5070 Ti GAMING OC 16G
56,3
GB203 @ 2588/1750 MHz | MFG x6
ASUS GeForce RTX 4080
ROG STRIX O16G GAMING
63,6
AD103 @ 2625/1400 MHz
GIGABYTE GeForce
RTX 5070 Ti GAMING OC 16G
68,4
GB203 @ 2588/1750 MHz
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[ms] - mniej = lepiej